The DeathClaw! Right before we started up on resurfacing the Rad Roach for Season 2 of Fallout here at REFUGE VFX in Portland we had a little down time. We wanted to reach out to the show runners and open up a door to consider us as a vendor for concept art on any future projects they might have coming around . As we’re mainly a production house we’re also pushing to get more creature concept work early on in projects , as we strive to build character in every job we work. We knew from season one that this big bad would be in the show , and wanted to take a stab at it for them unprompted as a proof of concept…so I started immediately! . But by that time the deathclaw design was already in production and had already been nailed by the legendary Jerad Marantz , and he killed it ! They turned out fantastic in the show - absolutely brilliant work.
So we were late to the draw on that one but it served our purpose to get a little glimpse of some concept art from us in front of the showrunners . All in all it was a really fun little joint to take a stab at for the show , and was a good jumping off point for us right before we kicked into production on all our vfx sequences of exploding heads and roaches for season 2 .
For the design it self I just did a little bit of research on the character and all its iterations over the years , and decided to riff off the killer design by @iamjonahlobe from the game , aiming for my personal scarier take on it while staying in the vein of that framework -
I even ended up printing this guy 2 feet tall and painting him!