This is my fourth Demo Reel Project this Term at Gnomon School of Visual Effects.
Absolutely love Prog's work and shapes...I actually sat on this concept for a few weeks just to get the guts up to try and tackle it! This was a killer piece to model....especially in such a short time frame. I would still call this one a Work In Progress as there are a few things I need to tidy up and fix.
Modeled almost entirely in Maya, Sculpted the cloth and helmet in Zbrush. Textured in Mudbox and Rendered in Vray.